![]() Rail Shooter: You can't control how you move, so you just have to throw steel balls to knock and break things out of your way.Up to four can be held at a time, and only the most recently obtained one can be used. Power-Up: Three different ones exist in the game, able to act as temporary buffs to you.Notice This: In Mayhem Mode, unhit boss faces will have both color and a glowing outline to help you find them, even if they're not facing you.No Power, No Color: If a crystal (or Mayhem boss face) is broken and your ball count is resultingly added to for the former, it turns gray.No Plot? No Problem!: Just moving through a bunch of glass panes strung in your path for.Musical Spoiler: In Mayhem mode, when you enter a boss room, the boss theme plays with a distinct opening.And if you can hold on to a Multiball combo. In Zen mode, your ball count is always infinite, so you can mash the screen to throw balls even more rapidly at no cost.Using the first powerup you obtain temporarily allows you to rapid-fire balls without losing any.Interface Screw: Certain rooms have you rotate longitudinally, altering your view of your surroundings.Just like the forementioned lasers, you can't just tap the center of the screen once they get close. Heavily Armored Mook: Certain obstacles have you headed for metal parts that cannot break, so you'll have to break glass that they are connected to.However, the bosses share the same simplistic patterns for the most part. Hard Levels, Easy Bosses: Mayhem mode has obstacles more complex to remove than in any other mode.While your view of your environment rotates with you, the direction of gravity rotates with such, so your view of "downwards" is always where things fall.Certain rooms have gravity reduced - or even nullified entirely.Glass Weapon: The Mayhem mode bosses are floating block cannons plated with glass.Thankfully, breaking the blocks shuts off the lasers. Energy Weapon: Some glass blocks emit rows of hazardous laser beams that vaporize any balls that touch them.Endless Game: Following the four rooms after Checkpoint 11 is an infinitely long section of four different rooms that further test your mettle.Easy-Mode Mockery: Your ball count is capped at 500 in Training mode.Drought Level of Doom: The far reaches of Endless Mode have its obstacles being rushed at incredibly fast, with very few crystals to easily hit, and it being all too easy to pass a crystal or hit something, both of which reset your Multiball.Difficulty by Acceleration: As you get farther into Endless Mode, each room has more obstacles that you must fly through more quickly.Destructible Projectiles: There exist units that launch glass cubes at you, but throwing balls at the cubes will break them and prevent them from hitting you.Co-Op Multiplayer: In Co-Op mode, two local players can work together to reach the farthest distance.While ball counts and Multiball combos are preserved at checkpoints, any powerups obtained are not. Competitive Multiplayer: In Versus mode, two local players can compete to survive the longest in a new set of rooms tailored to both this mode and its cooperative counterpart. ![]() ![]() Bribing Your Way to Victory: The premium upgrade allows you to start from checkpoints, which makes high scores easier to obtain.Boss Battle: In Mayhem mode, every checkpoint is preceded by one, in which you'll have to hit all of its glass panes to proceed.Allegedly Free Game: The premium upgrade is required to access more statistics and difficulty levels.You can download the game on the App Store here. A one-time premium upgrade also provides you with more difficulty levels, the ability to continue from checkpoints, and more detailed statistics. There exists a variety of rooms and graphic environments, and the level sequences are musically synchronized. In it, you fly through a surreal, seemingly empty dimension and launch small metal balls to break blue crystals (to gain more balls and a Multiball combo) and destroy glass objects that you'd otherwise run into (to avoid losing too many balls). Smash Hit is a physics-based rail shooter developed by Mediocre. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |